Flatout 2 ps2
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This gives the driver a small upward boost and slightly reduces drag. If the driver falls short of the target, players can use the "nudge". Players must use ' aerobatics' to control the driver in-flight, but overusing it will increase drag, which will slow the driver down and possibly prevent him/her from reaching the designated target.
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In the numerous stunt minigames the goal is to shoot themselves out of the car and complete objectives like knocking down a set of bowling pins, hitting the designated spots on a dartboard, score a field goal or fly through flaming hoops. During the race, the driver may be thrown out of the car if slammed into a wall at a high speed. The ragdoll physics in the sequel have been greatly updated. A PlayStation Portable port of Ultimate Carnage was released as FlatOut: Head On. Īn enhanced port was released in 2007 for the Xbox 360 and Windows as FlatOut: Ultimate Carnage. In 2014, a Linux version of the game was released on GOG.com as part of the launch of Linux support. In 2008, an OS X version of the game was released by Virtual Programming. It was released in Russia on June 29, 2006, in Europe on June 30, and in North America on August 1.
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The game has three car classes: derby, race, and street. A notable change is the tire grip players can take more control of their car, worrying less about skidding in tight turns. This game is themed more on the street racing/import tuner scene than its predecessor. It is the sequel to the 2004 game FlatOut. FlatOut 2 is an action racing video game developed by Bugbear Entertainment and published by Empire Interactive in Europe and Vivendi Universal Games in North America.